
Fullstack / Internal Tools
Strassable
Strassable is a fullstack planning system built for the Eurometropole of Strasbourg around a web map editor, a NestJS API, and an offline-capable mobile field app.
Selected work focused on architecture, implementation quality, and practical technical problem solving.

Fullstack / Internal Tools
Strassable is a fullstack planning system built for the Eurometropole of Strasbourg around a web map editor, a NestJS API, and an offline-capable mobile field app.

Personal / Game Dev
RenovIUT is a team-built serious game where the player acts as the director of the IUT Robert Schuman and manages campus renovation, staffing, heating, budget pressure, and stakeholder satisfaction across several scenarios.

Personal / Game Dev
Stellarium is a personal Unreal Engine project I built alone over roughly 15 months before my BUT in computer science. I do not present it as a code-quality reference, but as proof that I could already sustain a large scope, learn autonomously, and push an ambitious idea to a playable state.